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Contents Class DescriptionThe Emulator class is one of the final four general classes available to the player after Act 3-7. True to it's name, the Emulator 'emulates' enemy skills in battle via 'Download,' which these skills are then learned and kept with the unit and can be used even after moving. The Emulator can also randomly emulate the previous action of another unit with 'Action Replay' under the conditions where the Emulator is adjacent to the unit that has taken action on an enemy unit that is also adjacent to the unit and Emulator. Their standard equipment are Bombs as weapons and Clocks as armor: Bombs have a unique attribute in damaging the surrounding HEX panels of the target and ignore the 'Flying' status of some enemies, whereas Clocks increase DEF based on the amount of MP used. With 'MP Recovery' and 'Conserve MP' (even with 'Download' to certain extents), conservation in the use of Originals is less than a restriction than usual for this class. Along with the skill 'Exploit Weakness,' elemental attacks and/or Originals are much more effective on targeted units. Amassing an Emulator with the four basic elemental enemy skills, 'Electrigger,' and the wide assortment of status ailment spells puts the Emulator class at a higher tier than your typical mage-type class.Original CommandsOriginal Commands are techniques that can be used in battle provided the needed requirements are met.
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Wild ARMs XF follows the story of a Drifter named Clarissa Arwin, whose mother was seeking answers to the decay of the eternally unlucky planet Filgaea. Along with her protective adopted big brother Felius, she is tracking down Rupert, who stole her mother's sword.
The Emulator begins with only one command and can learn more by using the Download command on an enemy with a learnable skill. A list of enemy skills and where to obtain them is in the next section.CommandDescriptionMP CostDownloadRandomly learns the target enemy's skill(s). Recovers MP if the skills have already been learned.0Learnable Enemy Skills SkillDescriptionMP CostMonsters and LocationsAsphyxiateInstant-death attack.48(, )Buried AliveEarth-elemental breath attack.32; Crimson CremationFire-elemental breath attack.32; DownheartedInflicts status, preventing the target from using Originals thatconsume MP. Units in Misery status cannot recover MP.48, (Capitol, Act III )Dangerous MatterReduces the target's HP by half.48, ElectriggerLightning-elemental breath attack. Deals heavy damage to mechanical units.36, ; (Act III)Hydro PressureWater-elemental breath attack.32; Kirlian BusterDecreases the target's maximum HP.48, Luminous MossInflicts status, causing the target to randomly attack unitsregardless of whether they are allies or enemies48, PetrifyInflicts status.
Physical attacks will reduce a unit in Stone status to zero HP.48; Slumber FogInflicts status, preventing the target from acting.48(, )Stink CloudInflicts status, preventing the target from recovering HP.48;, (Capitol, Act III )Storm BladeWind-elemental breath attack.32; Toxic BreathInflicts status, causing the target to lose HP each turn.48Personal SkillsThese skills activate automatically for units in the Emulator class. When enough CSP is gained these skills can also be equipped by the unit even when it switches to a different class.
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