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Rise of the Empire provides a plethora of exciting new options for the Star Wars: Rebellion board game. Heroes and villains from Rogue One: A. Star Wars Rebellion is a full course meal of a game that takes a solid couple hours to play. But, oh is it worth it! Players take the sides of either the Galactic Empire or the Rebel Alliance – each with their unique abilities and options to play and each with their own way to win.
Whatever kind of Star Wars fan you are, there’s something for you. Toys, LEGO sets, comic books, Space Slug oven mitts you name it, and it probably exists. And this is especially true in the world of board games. There’s now a wide range of Star Wars board games for every age and experience level.Tabletop miniature dogfights?
There’s a Star Wars board game for that. Deck-building card game? Classic pen & paper RPG? There are tabletop Star Wars games for those, too. And plenty more.Here's the best eight ways you can bring lightsaber duels, space dogfights and a host of your favorite characters off the screen and onto the table.
Star Wars: Outer Rim. Star Wars games tend to focus on the epic struggle or the details of one battle. Outer Rim fills the wide gap between with a strategic story of the lives of the scum and villains who ply their trade on the galaxy's edge. Except since they're your scum and villains, it's up to you how villainous you want them to be.As you fly missions and smuggle cargo from system to system, your choices will shape your character. The cleverly linked mission cards give each game a cohesive but unique narrative.
You'll upgrade your skills and ship along the way. But whether you choose to be a heroic rogue or a sky bounty hunter is up to you. Why not both?Of course, this being a board game there are numbers to juggle, dice to roll and resources to manage. It'll take both luck shrewd wits to be the galaxies greatest rascal. Much like real life, really.Star Wars X-Wing Second Edition. The success of this tactical space fighting game has spawned imitations across the hobby.
But X-Wing has two things its mimics do not. First, it's Star Wars. Second, the figures are pre-painted to a high standard, so you can have amazing-looking games for zero effort. And if you collected Star Wars toys as a kid, the nostalgia appeal is impossible to ignore.The game became a victim of its own popularity, bloated with confusing expansions. But a second edition has cleaned things up and added a bunch of cool rules tweaks. Now, as well as the squad building and hidden movement tactics of the original, you can deploy force powers to aid your cause. Existing players can get upgrade kits with new dials and cards for their collection.And the core game remains fantastic fun, a fast-paced snapshot of movie action.
There are ship lines not only for Rebels and the Empire, but ones from the prequels and new films, alongside iconic rogues in Scum and Villainy. One thought everyone had when they saw how fantastic the X-Wing miniatures looked was to wonder what a Star Destroyer would look like. In that thought, Armada was born. It has the same great pre-painted ships, but the action has moved from tactical dogfights to epic fleet combat. Along with the change in scale, the tone and feel of the game has also changed. Dungeon blitz castle dragon. Two players still pick a roster of ships and upgrades. But Armada is a more stately, strategic affair compared to the frantic dice-offs and cartoon action of its predecessor.
What it loses in intimacy, it gains in depth. Armada has another advantage: although individual ships are expensive, you need fewer of them. And there are fewer to choose from than X-Wing.
So although the rules are more complex, the game as a whole is easier to get your head around.Star Wars: Imperial Assault. Spaceship combat in Star Wars is spectacular, but it's not where the real heart of the films is.
That's in the unfolding story, the Jedi powers, the blaster battles. It's in Han and Leia, Luke and his father. If that's where you are with the movies, Imperial Assault is your game.
Borrowing heavily from the mechanics of dungeon-crawling game Descent, this is a grid combat game. You set up a map of interlocking tiles and play out a battle between Imperial and Rebel forces using plastic models of film characters. Turn by turn you need to position your models and use their abilities to best effect in order to win an edge over the opposition. That's only half the story. This is two games using similar mechanics. One is a battle game where you pick your models and fight it out. The other is an ongoing adventure where one player controls the Imperial forces and the others Rebel heroes.
Over the course of many sessions you'll see your own Star Wars saga unfold. Whichever way you prefer to play there are a vast number of expansions to extend your game.Star Wars: Rebellion.
If controlling Star Destroyers or AT-AT's isn't big enough for you, how about a Death Star? In fact, how about several Death Stars? That's what's waiting for you in this grand board game, which lets you replay the entire rebellion on your dinner table.Of course, as befits the movies, the Rebel player can't hope to hold a holo-candle to the might of the Imperial navy. But they don't have to: they have to fight a clandestine war of insurgency and politics, swaying planets to join them while poking thorns in the Imperial side. The Emperor and his minions, meanwhile, merely need to destroy the Rebel base to win.
Except they have to find out where it's hidden first. Rebellion takes a long time to play, but it's engrossing, strategic and surprisingly characterful. Players do get to control a lot of popular film heroes and villains, albeit relegated to a single card.Star Wars: Destiny. In a move as bold as Obi-Wan confronting Grievous, Destiny resurrects the collectible card game. You begin with a fixed starter set, either Rey or Kylo Ren, and expand it with blind boosters. From this collection you build decks that span across space and time, featuring the likes of Count Dooku pairing up with General Hux. The unique hook is that Destiny isn't only about playing cards - you’ll be tossing dice around, too.
Each character in your deck brings custom dice to the fight, and rolling them partly dictates what you can do with your turn. While this might sound a strategic no-no, it keeps the game varied, fast and exciting, much like the battles it seeks to re-create. Plus, the variety of the dice themselves help build tactical options.
Dice that are more reliable are also less flexible, so it's up to you how you build your force.Star Wars Role-Playing Game. Role-playing may be the best way of all to reach galaxies far, far away. If you can find someone willing to run the game, your imagination is the only limit to how far, far away you can go.
And whatever you want from your Star Wars experience, publisher Fantasy Flight has you covered. There are various sets for this game, each focusing on a different type of character. Oldest and most popular is Edge of the Empire with its assorted roster of scum and villainy. If you want to take the fight to the Empire, than Age of Rebellion is for you. For those wanting to relive their space wizard fantasies, you're covered with Jedi Knights. Should the idea appeal but you're not familiar with role-playing games there are some great starter sets.
There's an Edge of the Empire Beginner Game. Now a fourth line is starting with The Force Awakens Beginner Game. Whoever and wherever you want to be in the Star Wars universe, this is the game to help it happen.Star Wars: Legion.
Legion is the ground-based equivalent to X-Wing, a miniatures title with troops and tanks instead of spaceships. The miniatures don't come painted or assembled for this. But don't let that put you off. Publisher Fantasy Flight has learned well from other popular miniatures games and put out a doozy.At heart, there's the measuring and moving, estimating and dice rolling you'd expect from a game of this type. Two clever tweaks to the formula catapult the game to the next level.
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First is the activation system in which you have to balance moving what you want against when you want to move it: you won't get both. Second is the card-based scenario creation which puts a tactical twist on making each game unique.There are sculpts of all your favorite characters and vehicles from the movies to expand your collection. The fact they make up a varied strategic challenge to build an effective army is just a bonus.
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